After
a panel at Comic Con, I had a question about worldbuilding in short fiction.
There both wasn't much time to answer, and I was fairly beat after the end of a
long (and awesome) con. Here's a much better answer.
There
are four techniques that jump to mind for effective, succinct worldbuilding:
interweaving and multi-tasking.
Interweaving: This is the opposite of
the dreaded info-dump. Instead of cramming all the information the reader needs
into one paragraph, it's parsed out bit by bit in the text. Information feels
less "info-dumpy" when it's only a sentence long, especially if it's
in the characters POV.
Multi-tasking: This applies to novels
as well, but especially in short
fiction, a sentence or a paragraph can't do just one thing. It can't just be
for setting, or worldbuilding, or character, or to advance the plot. If it's
not doing at least two things, it probably needs to get cut or get revised.
Three things would be even better.
Point of View (POV): This goes hand-in-hand
with interweaving and multi-tasking. Those snipits of info should still sound
like they're coming from your viewpoint character. And if your worldbuilding
info is in its proper POV, it's also multitasking to show you character.
Concrete Details: Of course you don't
want to toss clunky descriptive paragraph at the reader, but the right,
specific noun can suggest a truckload of information. The restaurant serving
fillet mingon over a bed of organic microgreens is not the same one dishing out
Kentucky hot
browns. Detail after carefully selected detail can imply a world richer and
fuller than the one your character has time to explore.
On
to examples! Here's the first scene in my novelette, "The Temple's
Posthole". I'll dissect it below. This scene is exactly four hundred words
long: